/** * Wire * Copyright (C) 2016 Wire Swiss GmbH * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ /* * This part of the Wire software uses source code from the Android project. * (https://android.googlesource.com/platform/frameworks/testing/+/android-support-test/espresso/core) * * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Modified to get around the 90% visibile rule in GeneralClickAction */ package com.waz.zclient.testutils; import android.support.test.espresso.PerformException; import android.support.test.espresso.UiController; import android.support.test.espresso.ViewAction; import android.support.test.espresso.action.CoordinatesProvider; import android.support.test.espresso.action.PrecisionDescriber; import android.support.test.espresso.action.Tap; import android.support.test.espresso.action.Tapper; import android.support.test.espresso.util.HumanReadables; import android.view.View; import android.view.ViewConfiguration; import android.webkit.WebView; import org.hamcrest.Matcher; import static android.support.test.espresso.matcher.ViewMatchers.isDisplayingAtLeast; /** * Enables clicking on views. */ public final class CustomGeneralClickAction implements ViewAction { private final CoordinatesProvider coordinatesProvider; private final Tapper tapper; private final PrecisionDescriber precisionDescriber; public CustomGeneralClickAction(Tapper tapper, CoordinatesProvider coordinatesProvider, PrecisionDescriber precisionDescriber) { this(tapper, coordinatesProvider, precisionDescriber, null); } public CustomGeneralClickAction(Tapper tapper, CoordinatesProvider coordinatesProvider, PrecisionDescriber precisionDescriber, ViewAction rollbackAction) { this.coordinatesProvider = coordinatesProvider; this.tapper = tapper; this.precisionDescriber = precisionDescriber; } @Override public void perform(UiController uiController, View view) { float[] coordinates = coordinatesProvider.calculateCoordinates(view); float[] precision = precisionDescriber.describePrecision(); Tapper.Status status = Tapper.Status.FAILURE; int loopCount = 0; // Native event injection is quite a tricky process. A tap is actually 2 // seperate motion events which need to get injected into the system. Injection // makes an RPC call from our app under test to the Android system server, the // system server decides which window layer to deliver the event to, the system // server makes an RPC to that window layer, that window layer delivers the event // to the correct UI element, activity, or window object. Now we need to repeat // that 2x. for a simple down and up. Oh and the down event triggers timers to // detect whether or not the event is a long vs. short press. The timers are // removed the moment the up event is received (NOTE: the possibility of eventTime // being in the future is totally ignored by most motion event processors). // // Phew. // // The net result of this is sometimes we'll want to do a regular tap, and for // whatever reason the up event (last half) of the tap is delivered after long // press timeout (depending on system load) and the long press behaviour is // displayed (EG: show a context menu). There is no way to avoid or handle this more // gracefully. Also the longpress behavour is app/widget specific. So if you have // a seperate long press behaviour from your short press, you can pass in a // 'RollBack' ViewAction which when executed will undo the effects of long press. while (status != Tapper.Status.SUCCESS && loopCount < 3) { try { status = tapper.sendTap(uiController, coordinates, precision); } catch (RuntimeException re) { throw new PerformException.Builder() .withActionDescription(this.getDescription()) .withViewDescription(HumanReadables.describe(view)) .withCause(re) .build(); } int duration = ViewConfiguration.getPressedStateDuration(); // ensures that all work enqueued to process the tap has been run. if (duration > 0) { uiController.loopMainThreadForAtLeast(duration); } if (status == Tapper.Status.WARNING) { break; } loopCount++; } if (status == Tapper.Status.FAILURE) { throw new PerformException.Builder() .withActionDescription(this.getDescription()) .withViewDescription(HumanReadables.describe(view)) .withCause(new RuntimeException(String.format("Couldn't " + "click at: %s,%s precision: %s, %s . Tapper: %s coordinate provider: %s precision " + "describer: %s. Tried %s times. With Rollback? %s", coordinates[0], coordinates[1], precision[0], precision[1], tapper, coordinatesProvider, precisionDescriber, loopCount, false))) .build(); } if (tapper == Tap.SINGLE && view instanceof WebView) { // WebViews will not process click events until double tap // timeout. Not the best place for this - but good for now. uiController.loopMainThreadForAtLeast(ViewConfiguration.getDoubleTapTimeout()); } } @Override public Matcher<View> getConstraints() { return isDisplayingAtLeast(1); } @Override public String getDescription() { return tapper.toString().toLowerCase() + " click"; } }